Sennheiser GSP 600 review: An audio-first alternative to your typical gaming headset - raffertyforion73
IDG / Hayden Dingman
At a Glance
Proficient's Rating
Pros
- Minimal Sennheiser branding
- Ternary and mid-crop frequencies sound uncommon
- Intensity rack hidden connected the rightmost earcup
Cons
- As well heavy, too large, too tight
- Bass frequencies tend to flummox lost in the mix
- Expensive
Our Finding of fact
Sennheiser's GSP 600 could use a price cutting, a better fit, and a sleeker look, only the sound quality is phenomenal for gaming purposes and pretty decent for medicine A well.
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Formal wisdom goes like this: "Skip the gaming headset and buy a great pair of headphones and a standalone microphone for the same money." And wherefore not? Most of the headsets we recapitulation come from jack-of-all-trades companies like Logitech, Razer, and Barbary pirate, attempting to compete with devoted audio companies. The deck is built against them from the start.
But every once in a patc we get a gaming headset from a mainstream sound company, presenting an interesting deviation from the norm. In these cases, the reverse unremarkably plays out, with a headset nailing the audio frequency side of the equation but flubbing the rest.
Thus IT goes with Sennheiser's unused GSP 600, which won't win any awards for style or consolation but still manages to impress on more or less aspects.
Tone: This reexamine is part of our roundupof best gaming headsets . Go there for details on competing products you bet we tried and true them.
Besides mountainous and too small
"South Korean won't win whatsoever awards for style" is a bit of an understatement. It's been a while since I've seen a headset as boxy as the GSP 600. The lowest one was…fountainhead, probably the GSP 350 that Sennheiser sent over a few years back. The GSP 600 has a decidedly retro silhouette—the dreaded "Air Traffic Controller" look that most headsets (thankfully) avoid these days. It's large, squat, and bizarrely exceed-heavy. With the ears lengthy information technology looks better but not that much meliorate.
IDG / Hayden Dingman Sure, you're wearing the GSP 600 in front of your PC, not to a hymeneals or a modeling shoot or whatever. It doesn't genuinely matter to.
But it sort-of matters, right-minded? The GSP 600 simply isn't untold of a looker. It makes a few improvements over the GSP 350, swapping the pale-gray of the previous model for a sleek matte up black. That, combined with a more industrial aesthetic, helps mask some of the bulk and make the GSP 600 look a little less dated. I like the pointed ash gray hinges between the headband and earcups, for instance, arsenic well Eastern Samoa the metallic red highlights. The stigmatization's inconspicuous besides, which I always appreciate.
Indicate beingness: Sennheiser has a solid grasp connected design, and has put out great devices same the Game Zilch headset using numerous of the same tenets. Sennheiser's gambling aesthetic is more aggressive than its mainstream devices, for sure, merely not offensively so.
Nevertheless, the GSP 600 misses the patsy and is a far cry from the elegance I associate with a good dua of headphones or even our preferent gaming headsets these days—Logitech's G533, HyperX's Taint Alpha, SteelSeries's Arctis 7, etcetera.
IDG / Hayden Dingman And despite its size up, the GSP 600 isn't as comfortable Eastern Samoa I expected either. I figured the size was at any rate in break overdue to padding. And the GSP 600's earcups and headband are indeed generously padded. Information technology doesn't matter though, as the GSP 600 fits like a vice, and that's after you line up the secondary "contact pressure" mechanisms.
On the headband you'll find two slippy parallel bars that theoretically change how tightly the GSP 600 grips your skull. In my experience IT didn't make much difference whether they were all the way let loose or not. No matter what I tried, the GSP 600 never really reached that happy medium between "secure" and "tight." I've worn it for upwards of an hour or two at a time, and I'm ever slightly relieved when I take it off. I Don't consider my top dog abnormally large either, and found that I had to extend the GSP 600 to its maximum size for a obedient fit. Moot that a warning.
The cabling is removable and the GSP 600 comes with two options: a shorter cable with a lonesome 3.5mm jack and a longer treble-terminus option. The cables are both a bit weird on the headset end, featuring a bellying piece of moldable that I presuppose is meant to "operate in," but mostly arrive a pain to associate the wire to the headset the first time.
IDG / Hayden Dingman Last not least, thither's a loudness knob concealing happening the right earcup. That's it, as far as headset controls are concerned. Mic unarticulate is controlled by flipping the mic up out of the way, which I like—although the GSP 600's mic makes an annoying click noise when you move it up or down. I could've done without that feature.
Lives up to the name
So yeah, not a looker and not particularly awful to wear. Those are the things that most gaming headsets find it easiest ace, and yet it's where Sennheiser's born the orchis with the GSP 600.
Flip that sentiment though. As I said aweigh summit: Gaming headsets are frequently great for marathon bring on sessions, exceptionally comfortable and lightweight, merely struggle with audio faithfulness. That's less true than it used to be, as headsets like the HyperX Cloud Alpha manage to bridge both sides to an extent. But even now, HyperX is the exception and non the average.
IDG / Hayden Dingman The GSP 600 sounds pretty damn opportune, some like a high-end pair of headphones you'd ask to get from Sennheiser. It's non a flat studio sound aside any substance. Like both the GSP 350 and the Gritty Zero, I detect a snatch of a mid-range boost that can be fatiguing over the course of the solar day, peculiarly if you're hearing to a lot of music. Vocals are noticeably bumped, as are some of the treble-heavy instruments (like cymbals). But it's a ringing and exciting sound visibility, not sweet like some of Barbary pirate's treble-slanted headsets.
Likewise, bass lovers mightiness be disappointed by the GSP 600's low-destruction, as information technology has a disposition to fade into the background. In that respect's an particular precision to IT though, with snappy bass drums on the medicine English and crisp explosions in-gritty.
The real standout though is the GSP 600's wide soundstage. I applauded Sennheiser for the same accomplishment on the Pun Ordinal, and it's no to a lesser extent impressive this time just about. The GSP 600 is a stereo headset at heart, without whatsoever of the fancy software-goaded 7.1 wall gimmicks we've seen in recent old age, but you'd hardly notice the difference. The leftist-right play in the GSP 600 is some of the almost living I've establish in a gaming headset, meaning it's easy to pinpoint an enemy in-game, while a healed-mixed piece of music sees instruments naturally separate into their proper locations.
IDG / Hayden Dingman And Sennheiser's unruffled one of the solely companies to genuinely nail the microphone on uncomparable of these gaming headsets. Usually the mike is an afterthough, merely the GSP 600's voice reproduction is crisp, clean, and flattering even without the software program tricks most USB-powered headsets lean against.
Bottom line
Are you better off purchasing a couplet of headphones and a mike? Or just a normal gaming headset, like the HyperX Cloud Alpha? Maybe. Like usual, the biggest hurdle for Sennheiser is the price. Listing at $250, the GSP 600 is far more expensive than even the best connected gaming headsets. It sounds good, but perhaps not $250 proficient past 2019 standards. The GSP 600 is too a gambling-oriented headset low gear and foremost, and whether that fits your needs is controversial.
That said, I've been pretty happy both gaming and listening to euphony along the GSP 600, plenty to raise with the lackluster fit and finish. Personally I think Sennheiser's Plot Goose egg is a major one-block off solution for music and games, especially forthwith that it lists for $180, but can often be found for more than less. The GSP 600 is a solidified mutually exclusive though—as long as you've got a resilient jaw and don't idea the bulk.
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Hayden writes about games for PCWorld and doubles Eastern Samoa the resident Zork enthusiast.
Source: https://www.pcworld.com/article/403113/sennheiser-gsp-600-gaming-headset-review.html
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